Prelude to Programming 6th Edition Venit Test Bank

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Prelude to Programming 6th Edition Venit Test Bank.

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Product details:

  • ISBN-10 ‏ : ‎ 013374163X
  • ISBN-13 ‏ : ‎ 978-0133741636
  • Author:  Stewart VenitElizabeth Drake 

Prelude to Programming is appropriate for Pre-Programming and Introductory Programming courses in community colleges, 4-year colleges, and universities. No prior computer or programming experience is necessary although readers are expected to be familiar with college entry-level mathematics.

Prelude to Programming provides beginning students with a language-independent framework for learning core programming concepts and effective design techniques. This approach gives students the foundation they need to understand the logic behind program design and to establish effective programming skills.

Table of contents:

Table of Contents Introduction

0.1 A Brief History of Computers What Is a Computer? Personal Computers The Internet

0.2 Computer Basics The Central Processing Unit Internal Memory Mass Storage Devices Input Devices Output Devices

0.3 Software and Programming Languages Types of Software Types of Programming and Scripting Languages Chapter Review and Exercises An Introduction to Programming In the Everyday World: You Are Already a Programmer!

1.1 What Is Programming? A General Problem-Solving Strategy Creating Computer Programs: The Program Development Cycle

1.2 Basic Programming Concepts A Simple Program Data Input Program Variables and Constants

1.3 Data Processing and Output Processing Data Data Output

1.4 Data Types The Declare Statement Character and String Data

1.5 Integer Data Operations on Integers

1.6 Floating Point Data The Declare Statement Revisited Types of Floating Point Numbers

1.7 Running With RAPTOR (Optional) Chapter Review and Exercises Data Representation In the Everyday World: It Isn’t Magic–It’s Just Computer Code

2.1 Decimal and Binary Representation Bases and Exponents The Binary System

2.2 The Hexadecimal System Hexadecimal Digits Using Hexadecimal Notation

2.3 Integer Representation Unsigned Integer Format Sign-and-Magnitude Format One’s Complement Format Two’s Complement Format

2.4 Floating Point Representation Floating Point Numbers: the Integer Part Floating Point Numbers: the Fractional Part Converting a Decimal Fraction to Binary Putting the Two Parts Together

2.5 Putting it All Together Scientific Notation Exponential Notation Base 10 Normalization Normalizing Binary Floating Point Numbers The Excess_127 System Base 2 Normalization Single- and Double-Precision Floating Point Numbers Hexadecimal Representation Chapter Review and Exercises Developing a Program In the Everyday World: Planning to Program? You Need a Plan

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